The aim of this study was to investigate the application of puzzle games in teaching adjectives at Universitas Tama Jagakarsa. The research followed a quantitative descriptive approach, conducting a pre-experiment by administering a pre-test before introducing the puzzle game and a post-test after implementing the puzzle game in adjective instruction. The purpose was to assess the effectiveness of using puzzles in teaching adjectives. The collected data were analyzed using a T-test
kata kunci :
Introduction Media, Teaching Adjective, Puzzle Games, TEFL